Tactical FPS Prototype - Weapon Attachments - Video
PUBLISHED:  Jan 09, 2016
DESCRIPTION:
Finally made a proper weapon attachment system and a bit of a preview UI for the loadouts menu.
AI can also send notifications to team members and report damage, etc.

MP7 and Beretta are models made by Ironbelly studios, but I've reskinned them with DDO to make them more consistent with the attachments I've modelled.

I've also added a system for Reload animations so they now align themselves to the camera. I basically works by having an invisible FP-Mesh that drives the bones of the Full-Body Mesh.
It still has a problem with the joint bone, but that can be fixed by tweaking the IK-Setup.
I still don't know if this Real-First-Person approach is really good, but I like that you get a better sense of your character being an object in the world and not just a floating gun. There are still a couple of tweaks I can think of.
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