03 - The Dungeons - The Legend of Zelda (NES) Orchestral Arrangement - Video
PUBLISHED:  Sep 30, 2016
DESCRIPTION:
I've done the dungeon theme already in Link's Awakening, so for this one, I had to think really hard how to differentiate my second attempt. I decided to make it sound the least Zelda-like as possible. When I think of my time playing the original Zelda, the dungeons were definitely the most difficult. The droning background arpeggios really added to the tension I would feel, and the repetitive tiled screens really gave me claustrophobia.

To contrast the energetic and hopeful tone of the overworld theme. I went for doom and gloom in the dungeons. The dungeons that lay host to the most dangerous ancient beasts must have given Link second thoughts. There was a reason why Zelda chose to hide the Triforce pieces in these ruins filled with long forgotten lore. Every enemy in every screen call out for Link's death, as he does not belong there.

I spent the majority of my efforts on an original tune that would slowly build up to the original melody. With the arpeggios underscoring the entire piece, you can imagine Link starting out stepping forward cautiously, mindful of his surroundings. He searches every room, opens every door, in order to brave through all the obstacles in the maze. With each progress made, Link becomes more sure of himself, more determined, but at the same time the monsters and undead creatures become more terrifying and dangerous. I wanted the entire piece to sound melancholy, because Link knew Zelda was here before him, but was now in captivity.

MP3 and FLAC available for Patrons. ► https://www.patreon.com/thesecondnarrator

The Legend of Zelda Orchestral Arrangement
Arrangement and fan art by Jeremiah Sun

Originally composed by Koji Kondo

You can buy this game for 3DS from the Nintendo eShop
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