Saki Kaskas, Rom Di Prisco - Callista [Mass Effect 2, Club Afterlife Version] - Video
PUBLISHED:  Jun 22, 2012
DESCRIPTION:
Original Track: Saki Kaskas, Rom Di Prisco - Kallista
http://www.youtube.com/watch?v=MLEdr8aHy6o

The Afterlife Club is a nightclub on the mercenary-controlled space station Omega. It is comprised of three floors, with the first floor resembling the layout of Chora's Den on the Citadel, featuring a large circular bar with asari dancers performing atop the center section. The second floor features a large circular opening in the center, above which more asari dancers perform on a large ring suspended from the ceiling and surrounding a large purple holographic cylinder that extends all the way to the ceiling.
Around the outer edge of this floor is an elevated section with holographic images along the wall and booths in which most patrons of the club spend their time. At the back is a private and well guarded lounge from which Aria T'Loak, the asari ruler of Omega, observes. The third floor consists of a balcony circling the entire edge of the club featuring flaming torches on the outer edge and provides a complete view down to the second floor.


Jack Wall (born 1964 in Phoenixville, Pennsylvania is an American video game music composer. He has worked on video game music for over 20 games including the Myst franchise, Splinter Cell, Jade Empire, Mass Effect, and Call of Duty. Wall earned a degree in civil engineering from Drexel University in Philadelphia, Pennsylvania, and, after a brief stint working in civil engineering, transitioned into music production. He worked with musicians such as John Cale, David Byrne, and Patti Smith, and, after performing increasingly complex production and sound engineering tasks, moved into music composition in 1995.[2]
Wall immediately began working in the video game industry, composing the soundtrack to Vigilance. Primarily composing in an orchestral style, by 2001 he composed the soundtrack to Myst III: Exile, which was the title he says put him on the map as a video game composer. In 2002, Wall became one of around 20 co-founders of the Game Audio Network Guild (G.A.N.G.) as well as senior director. In 2005, Wall, along with G.A.N.G. founder and fellow composer Tommy Tallarico, produced the Video Games Live concert series. Wall serves as the conductor for the international concert tour. His latest released soundtrack is that of 2010's Mass Effect 2. His soundtracks for Myst III: Exile, Myst IV: Revelation, Rise of the Kasai, Jade Empire, Mass Effect, and Mass Effect 2 have been nominated for and won multiple awards.


Mass Effect 2 is an action role-playing game developed by BioWare and published by Electronic Arts for Microsoft Windows, Xbox 360 and PlayStation 3. The game was released for Microsoft Windows and Xbox 360 on January 26, 2010 and for PlayStation 3 on January 18, 2011. It is the second chapter in the Mass Effect trilogy of video games.
Gameplay in Mass Effect 2 is influenced by decisions from the original Mass Effect. Many aspects of the game have been changed and refined, including a complex inventory system and the removal of both the Mako and long elevator rides. Conversations with the A.I. have been given a more cinematic touch and players are now able to use a context-sensitive interrupt system. In combat, players now have ammunition and regenerable health.
After the events of Mass Effect, the Normandy is attacked by an unknown starship and Commander Shepard is killed. Shepard's body is recovered and he/she is brought back to life by Cerberus, a human supremacist organization led by the Illusive Man. Shepard eventually learns that the Reapers were responsible and working by proxy through an insect-like species called the Collectors, and that they are responsible for entire human colonies disappearing throughout the galaxy. Shepard must recruit and gain the loyalty of a diverse team in order to defeat the Collectors in a suicide mission.
A critical and commercial success, Mass Effect 2 shipped over two million copies worldwide in its first week of release,[9] and has received universal critical acclaim.[10] It is currently the third best reviewed game for Xbox 360 and the 14th best reviewed game of all time, according to GameRankings. The game holds over 70 perfect scores and has an average score of 96 for the Xbox 360 and 94 for the PC and PS3 on Metacritic.In July 2011, IGN named Mass Effect 2 the best game of the modern console generation (2005 - present). In 2010, the game was included as one of the titles in the book 1001 Video Games You Must Play Before You Die.

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